im still new to the animations and scripting for them but im getting a new warning ive never seen before the warnings are
Animator has not been initialized.
UnityEngine.Animator:GetBool(String)
skeleton:Update() (at Assets/skeleton animations/skeleton.js:22)
Animator has not been initialized.
UnityEngine.Animator:SetBool(String, Boolean)
skeleton:Update() (at Assets/skeleton animations/skeleton.js:20)
and here are the lines of script these warnings are talking about
22|if(Skeleton.GetBool("idle")==true)
20|Skeleton.SetBool("idle", false);
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